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@m0ksem/bronze
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Globals
"objects/Entity"
CollisionBox
Class CollisionBox
Hierarchy
CollisionBox
Index
Properties
max
Point
min
Point
points
Methods
generate
Points
Properties
max
Point
max
Point
:
Vector3
= new Vector3(0, 0, 0)
min
Point
min
Point
:
Vector3
= new Vector3(0, 0, 0)
points
points
:
Vector3
[]
= []
Methods
generate
Points
generate
Points
(
)
:
void
Returns
void
Globals
"objects/
Entity"
Collision
Box
max
Point
min
Point
points
generate
Points
Entity
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