Vector3 for animated
Collision box for camera.
True if camera have collisions.
Field of view for drawing in angles.
Field of view in radians.
Inverse matrix of this camera.
Inverse matrix of this camera rotation.
Matrix of camera.
True if camera move.
Array of moving values for camera for frame.
Set range of camera for view.
Camera rotation.
Rotation matrix of this camera.
Compute camera matrix with rotation, positions.
Move camera.
Smooth moving camera.
Execute when camera have collision with object
Rotate for x, y, z degrees.
Sets collision.
Sets field of view for camera.
Absolutely sets position for camera.
Sets rotation angles
Generated using TypeDoc
Creates camera object.